Gods of Olympus

Short, lethal battles.
Four gods. One turn order.

JRPG Battle is a menu-based, turn-based party battler you play in your browser. Pick four champions from the gods of Olympus, read who moves next, break the enemy's guard and finish them. A loss costs you a minute, not an evening.

No download. Play as a guest, or sign in with Discord for online and ranked play.

How it plays

Classic party combat in the tradition of the great JRPGs, cut down to the decisions that matter.

Speed sets the order

Every unit moves on a speed timeline, and you see it, ties and all. Plan the next few turns, not just this one.

Weakness and break

Hit a monster with its weak element to wear down its toughness. Break it and it loses its turn, and its wind-up with it.

Shared skill points

Basic attacks earn skill points for the whole team; skills spend them. Ultimates charge from energy as the fight goes on.

Readable decisions

Turn order, weaknesses, toughness, taunt chances and telegraphed threats are on screen. No hidden numbers deciding the fight.

Menus, not maps

Choose a command, choose a target. No grid and no movement: position means your line-up order, and nothing more.

Over in minutes

The game is lethal by design. It isn't about one long match, it's how many you can play in an hour.

Modes

Practice on your own, go down the dungeon with friends, or test your team against other players.

Practice

PvE and PvP

Fight waves of monsters, or pick a team against the bot's in a one-screen PvP match. The quickest way to learn a god.

Adventure

Campaign and co-op

Take a party you keep down the Descent, floor by floor. Levels, gear and wounds carry. Come home to town to shop, enchant and choose your stash, alone or with a crew of friends online.

Competitive

Friendly and ranked PvP

Send a friend an invite link, or queue for ranked. Both teams pick blind, in line-up order, and the ladder rates every result by season.

The Olympians

Ten gods, each with a basic attack, a skill and an ultimate. Pick four, in the order they stand.

  • HermesMessengerFastest of all; his attacks feed the team's skill points.
  • ArtemisHuntressOne target, hit very hard.
  • ApolloSun healerHeals, cleanses and sets the field alight.
  • AresWar godA bruiser who draws the enemy's blows.
  • AphroditeEnchantressHeals the whole party and lifts its attack.
  • ZeusSky kingLightning across the enemy line.
  • AthenaStrategistShields the party and holds the front.
  • PoseidonSea kingTidal waves that freeze and shake.
  • HadesUnderworld kingBurns and curses that wear foes down.
  • HephaestusSmithForged armour for everyone, and a molten hammer.

The Descent

Twenty-five floors in five stretches, each with its own monsters and a boss at the bottom. Past the last, the way down goes on.

  1. Floors 1–5The Sacred GroveAncient Golem
  2. Floors 6–10The LabyrinthMinotaur
  3. Floors 11–15The Stymphalian MarshLernaean Hydra
  4. Floors 16–20The UnderworldCerberus
  5. Floors 21–25TartarusTyphon
  6. Floor 26 onThe Endless AbyssAny of the five

Choose how many waves each floor holds: fewer is harder and pays more. Loot drops into your stash, the shop restocks as you go deeper, and when a party retires it can pass an heirloom to the next.

Ready for a fight?

It runs in any modern browser, on desktop or phone.