Speed sets the order
Every unit moves on a speed timeline, and you see it, ties and all. Plan the next few turns, not just this one.
Gods of Olympus
JRPG Battle is a menu-based, turn-based party battler you play in your browser. Pick four champions from the gods of Olympus, read who moves next, break the enemy's guard and finish them. A loss costs you a minute, not an evening.
No download. Play as a guest, or sign in with Discord for online and ranked play.
Classic party combat in the tradition of the great JRPGs, cut down to the decisions that matter.
Every unit moves on a speed timeline, and you see it, ties and all. Plan the next few turns, not just this one.
Hit a monster with its weak element to wear down its toughness. Break it and it loses its turn, and its wind-up with it.
Basic attacks earn skill points for the whole team; skills spend them. Ultimates charge from energy as the fight goes on.
Turn order, weaknesses, toughness, taunt chances and telegraphed threats are on screen. No hidden numbers deciding the fight.
Choose a command, choose a target. No grid and no movement: position means your line-up order, and nothing more.
The game is lethal by design. It isn't about one long match, it's how many you can play in an hour.
Practice on your own, go down the dungeon with friends, or test your team against other players.
Practice
Fight waves of monsters, or pick a team against the bot's in a one-screen PvP match. The quickest way to learn a god.
Adventure
Take a party you keep down the Descent, floor by floor. Levels, gear and wounds carry. Come home to town to shop, enchant and choose your stash, alone or with a crew of friends online.
Competitive
Send a friend an invite link, or queue for ranked. Both teams pick blind, in line-up order, and the ladder rates every result by season.
Ten gods, each with a basic attack, a skill and an ultimate. Pick four, in the order they stand.
Twenty-five floors in five stretches, each with its own monsters and a boss at the bottom. Past the last, the way down goes on.
Choose how many waves each floor holds: fewer is harder and pays more. Loot drops into your stash, the shop restocks as you go deeper, and when a party retires it can pass an heirloom to the next.